“Fast” is the most abused word in software delivery. Everyone promises it; few define it. Here’s what under-100-days actually means when we say it — week by week, with no magic.
Weeks 1–2: Scope, not wishlist
We map your real processes and agree what go-live includes — and, just as importantly, what it doesn’t. A tight first scope is the single biggest reason projects ship on time. Everything else is a follow-up sprint.
Weeks 3–8: Build in sprints
Work ships in two-week sprints, each ending with something you can click. You see progress every week, not a status report. Because you’re reviewing real screens early, course corrections happen while they’re cheap — not at the end.
Weeks 9–12: Migrate, train, go live
Your data comes across, your team is trained on the system they’ve already watched take shape, and we run a parallel period before cutover. Go-live is an event you’ve rehearsed, not a leap of faith.
Why this beats the “big plan”
The traditional model spends months planning, then months building in the dark, and surfaces problems at the worst possible moment. Sprints invert that: small, visible, correctable steps. While others are still in discovery, you’re already running on the system.
If a committed date with weekly proof sounds like what your last project was missing, that’s what we build around.